Developer / API

Video engines (face-swap, talking heads, character swap)

The video engines are grouped into families (see the catalog). Each takes a source plus a motion/target input:

  • Face swap - a source face (init_image) onto a target_video. Engines: FaceFusion, GHOST.
  • Talking head - a portrait (init_image) + audio -> a speaking clip. Engines: FantasyTalking, Hallo3.
  • Reenactment - a portrait + a driving_video performance. Engines: LivePortrait, FlashPortrait.
  • Character swap - a reference person + a source video: replace the WHOLE person (face, hair, body, clothes), keeping the motion. Engine: Wan-Animate.

These are currently preview (being wired to live GPU endpoints); the catalog status field flips to live as each is served. Call shape mirrors the generation API with the inputs above.


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